// shellcraft_winexec demonstrates winpwn's first shellcraft template: // position-independent x64 shellcode that resolves kernel32 via the PEB // (no leak/hardcoded base needed) and calls WinExec. Useful as the payload // at the end of a ROP chain, or to drop directly into a hijacked function // pointer / vtable entry. package main import ( "fmt" "log" "winpwn" ) func main() { code, err := winpwn.ShellcodeWinExec("putty.exe") if err != nil { log.Fatal(err) } fmt.Printf("%d bytes of shellcode, ready to splice into a payload:\n%x\n", len(code), code) // Validating it actually runs (rather than just trusting the bytes) // before landing it via a real exploit primitive: if err := winpwn.ExecuteShellcode(code); err != nil { log.Fatal(err) } }