v0.1 - initial commit
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// shellcraft_winexec demonstrates winpwn's first shellcraft template:
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// position-independent x64 shellcode that resolves kernel32 via the PEB
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// (no leak/hardcoded base needed) and calls WinExec. Useful as the payload
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// at the end of a ROP chain, or to drop directly into a hijacked function
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// pointer / vtable entry.
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package main
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import (
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"fmt"
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"log"
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"winpwn"
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)
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func main() {
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code, err := winpwn.ShellcodeWinExec("putty.exe")
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if err != nil {
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log.Fatal(err)
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}
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fmt.Printf("%d bytes of shellcode, ready to splice into a payload:\n%x\n", len(code), code)
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// Validating it actually runs (rather than just trusting the bytes)
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// before landing it via a real exploit primitive:
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if err := winpwn.ExecuteShellcode(code); err != nil {
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log.Fatal(err)
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}
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}
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